Website powered by
Yanelis Barros
Yanelis Barros
Award-Winning 3D Artist | Pipeline & Rendering Specialist
Guaynabo, Puerto Rico

Summary

I am an Emmy Award-Winning 3D Artist and Production Supervisor at Gladius Studios in San Juan, Puerto Rico, leading and optimizing entire production pipelines for high-end animation and VFX projects. With nearly two decades of experience as a 3D Generalist since 2004, I have been directing full-scale production workflows at Gladius Studios since 2015, contributing to a variety of award-winning and innovative projects.

My expertise spans across 3D modeling, texturing, lighting, rendering, and real-time production, utilizing industry-standard tools such as Maya, ZBrush, Substance Painter/Designer, Photoshop, Arnold, Redshift, Unreal Engine, Blackmagic Fusion, DaVinci Resolve, and After Effects.

Beyond my work in production, I am also a digital and traditional illustrator, passionate about comics, concept art, and storytelling. I continuously explore new creative frontiers, blending artistry and technical expertise to push the boundaries of visual storytelling.

Skills

CompositingConcept ArtRenderingShading3D ModelingCharacter ModelingDigital SculptingEnvironment ModelingLightingTexturingCharacter DesignComic ArtUnreal EngineRedshiftpi

Software proficiency

Maya
Maya
ZBrush
ZBrush
Redshift
Redshift
Arnold
Arnold
Substance 3D Painter
Substance 3D Painter
Blackmagic Design Fusion
Blackmagic Design Fusion
After Effects
After Effects
Photoshop
Photoshop
Illustrator
Illustrator
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Unreal Engine
Unreal Engine
DaVinci Resolve
DaVinci Resolve

Productions

    • Commercial / Advertisement
      Health Pro Med - Dr. PrEP
    • Year
      2024
    • Role
      Production and Technical Director, Pipeline TD, Rendering
    • Company
      Gladius Studios
    • Music Video
      Planeta Remi - EMMY Winning Production - ART DIRECTION
    • Year
      2024
    • Role
      Production Director, Art Assistant Director, Pipeline TD, Rendering
    • Company
      Gladius Studios
    • Movie
      Fantomville The Movie
    • Year
      2024
    • Role
      Head of Production, Pipeline TD, Textures, VFX, CFX, Lighting, Compositing, Rendering
    • Company
      Gladius Studios
    • Music Video
      Sin Ayudita - Pampers and Atención Atención - EMMY Winning Production
    • Year
      2022
    • Role
      Production Director, Supervisor, Pipeline TD, Compositing, Rendering
    • Company
      Gladius Studios
    • Commercial / Advertisement
      BSM Above and Beyond
    • Year
      2021
    • Role
      Production Supervisor, LookDev and Materials, Pipeline TD, Rendering
    • Company
      Gladius Studios
    • TV Production
      Slimies
    • Year
      2021
    • Role
      Production Supervisor, Pipeline TD
    • Company
      Gladius Studios
    • Commercial / Advertisement
      City of Gladiators - EMMY Winning Production 2020
    • Year
      2020
    • Role
      Production Director, CG Supervisor, VFX Supervisor, Lighting, Rendering, Comp
    • Company
      Gladius Studios
    • Commercial / Advertisement
      Cine Teatro Fenix Intro
    • Year
      2019
    • Role
      Production Supervisor, Lighting, Compositing, VFX, Rendering
    • Company
      Gladius Studios
    • TV Production
      Fantomville - The Reggie Episode EMMY Winning Production
    • Year
      2018
    • Role
      Production Supervisor, Lighting, Rendering, Compositing
    • Company
      Gladius Studios
    • Music Video
      El Cocodrilo - Joseph Fonseca
    • Year
      2018
    • Role
      Production Supervisor, Textures, Lighting, Compositing, Editing
    • Company
      Gladius Studios

Experience

  • Production and Pipeline TD at Gladius Studios
    San Juan, Puerto Rico
    February 2020 - Present

    All the aspects of the production are directed within this position. I design all the pipeline flowchart of every workflow that is worked at Gladius Studios. Also, I manage the studio's pipeline software and create the schemas, task templates, and all that involves task management and deadlines.

  • Production Supervisor at Gladius Studios
    San Juan
    November 2017 - Present

    I am the production supervisor at Gladius Studios. I make sure that everything in the production is done accordingly to style, quality, and meets the clients and the studio needs. I also make the necessary research for the artist to make their art efficiently to meet their deadlines without loosing quality. The departments I supervise are: Pre Production, Modeling, Textures, Lighting, Rendering, VFX, Post Production.

  • IT Manager at Gladius Studios
    San Juan, Puerto Rico
    March 2017 - Present

    I was put in charge of all the technology at Gladius Studios, from building workstation, repair, networking, render farms, managing licenses, and other aspects.

  • 3D Generalist and Graphic Designer at Gladius Studios
    San Juan, Puerto Rico
    March 2015 - November 2017

    I was hired as a 3D Generalist and a graphic designer.

  • Owner at Yanelis3D
    Guaynabo, Puerto Rico
    April 2005 - Present

    3d Generalist - Currently not taking commissions.

  • 3D Artist at Renderosity
    Guaynabo, Puerto Rico
    April 2006 - September 2017

    I made 3D Assets and props as content for Daz Studio and Poser.